A multimedia API for Windows, a hardware abstraction layer. It is a collection of programs, which enables much better control (low level control) of the hardware in games and other multimedia programs. DirectX includes: DirectDraw, DirectSound, DirectSound3D, DirectPlay, DirectInput, and DirectSetup.
All of these programs are designed to run games and other multimedia programs with various sound and light effects. The advantage of DirectX is that the programs can be written directly to Windows and also achieve maximum control of the hardware.
Copyright (c) 1996-2005 by Michael B. Karbo.